Agile Process
In the past few years, there is been lot of interest in agile software processes and people are moving toward agile software development process.
Agile processes are strongly adaptive in their nature. They are also very much people-oriented processes. Agile approaches assume that the most important factor in a project's success is the quality of the people on the project and how well they work together in human terms. Which process they use and which tools they use are strictly second-order effects.
Agile methods tend to use short, time-boxed iterations, most often of a month or less. Because they don't attach much weight to documents, agile approaches disdain using the UML in blueprint mode. Most use the UML in sketch mode, with a few advocating using it as a programming language.
Agile processes tend to be low in ceremony. A high-ceremony, or heavyweight, process has a lot of documents and control points during the project. Agile processes consider that ceremony makes it harder to make changes and works against the grain of talented people. As a result, agile processes are often characterized as lightweight. It's important to realize that the lack of ceremony is a consequence of adaptivity and people orientation rather than a fundamental property.
Detail Description of Agile Scrum Methodology
Scrum is a lightweight agile project management framework with broad applicability for managing and controlling iterative and incremental projects of all types. Ken Schwaber, Mike Beedle, Jeff Sutherland and others have contributed significantly to the evolution of Scrum over the last decade. Scrum has garnered increasing popularity in the agile software development community due to its simplicity, proven productivity, and ability to act as a wrapper for various engineering practices promoted by other agile methodologies.
With Scrum methodology, the “Product Owner” works closely with the team to identify and prioritize system functionality in form of a “Product Backlog”. The Product Backlog consists of features, bug fixes, non-functional requirements, etc. – whatever needs to be done in order to successfully deliver a working software system. With priorities driven by the Product Owner, cross-functional teams estimate and sign-up to deliver “potentially shippable increments” of software during successive Sprints, typically lasting 30 days. Once a Sprint’s Product Backlog is committed, no additional functionality can be added to the Sprint except by the team. Once a Sprint has been delivered, the Product Backlog is analyzed and reprioritized, if necessary, and the next set of functionality is selected for the next Sprint.
Scrum methodology has been proven to scale to multiple teams across very large organizations with 800+ people. See how VersionOne supports Scrum Sprint Planning by making it easier to manage your Product Backlog.
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